BlizzPro's Hearthstone

 
 

With yesterday’s announcement of EverQuest Next, it is becoming clear that the days of World of Warcraft are coming to an end. Of course this won’t happen any time soon: despite the large drop of subscribers, 7.7 million paying players is still an amazing source of revenue that no other MMO can rival at this point. But WoW’s star is fading. What the EverQuest presentation made clear is that Warcraft is falling farther and farther behind in terms of gaming technology. This is more than just in terms of flashy graphics – it is about the way we will be playing MMOs in the future. Rift, Guild Wars 2 and Star Wars: TOR where good looking games, but ultimately they were just marginally different from WoW. At the same time, they were not different enough to win over and hold on to Warcraft players for the long run. Even upcoming games like WildStar ...

 

The Key to the Hearthstone Arena

by JR Cook on

Still no word on the Hearthstone beta that we were hoping to see get launched this week but we did get some pretty cool information following last week’s Arena Live Stream. Today on the official Hearthstone community site there is a large post with more information on the Arena – mainly what the arena is, how it works, and how the reward system for it works. I have to say, this is really the mode that I will probably play the most in Hearthstone and I am very excited about it. Just wishing the beta would hurry up and show itself! Also, for those of you in Europe attending GamesCom, it sounds like Hearthstone will be there in a big way – so make sure you definitely check that out! You can find out more about the Arena below: Last week, you may have joined us for our first ever ...

What would you sacrifice for power? Your energy, your allies, your own health? Those are questions the Warlock deck will require you to answer when it comes to both spells and minions. Of course, like any good demon summoner, the answer should be ‘everything’. You would sacrifice everything for the power to crush your foes with shadow, flame and the strength of infernal minions. If that sounds good, read on! Imps Ahh, Imps, because not all Warlocks are rich and can afford nice things. Flame Imp and Blood Imp will not likely win you the game, but they’re reasonable minions to start your match off with. Flame Imp seems like the more solid choice, given the quick damage it can do. You’ll eat two damage yourself, but 3/2 is otherwise great for one energy and can quickly put you out ahead. Blood Imp isn’t awful because of stealth (We haven’t ...

Welcome to BlizzPro’s newest project! When we created BlizzPro.com a couple months ago one of the ideas we wanted to go with was expanding it out to a network of sites. BlizzPro is really more for the general and casual Blizzard Entertainment fan who wants to hear what’s going on in each game, the licensed products, events like BlizzCon, PAX, and the various Comic Cons, and just everything about Blizzard Entertainment. Unfortunately, because of that we don’t really break games down to the nitty gritty details and give you things like strategies and guides for those games. The audience for BlizzPro.com is really more about the overall news and not so much the details of the games themselves. Now, I know there are several fans like me who love all the Blizzard titles, but there are people out there who may only care about one title or just a couple ...

We’re getting down to the wire on Hearthstone deck previews with only two left after this week. Fortunately, the most entertaining decks have been saved for last. Make no mistake, while all of the decks are viable, the Warlock, Rogue and Druid decks all bring with them a certain degree of flare players are sure to appreciate, assuming they don’t enjoy a more linear experience. Let’s talk Warlock though. Almost no part of this deck plays it safe. Most spells and minions are buffed, but at some kind of additional cost, be it energy, card discard, health or even minion destruction. In return, the Warlock deck is capable of inflicting boat loads of pressure all throughout the game. It all comes down to your ability to keep a close eye on Gul’dan’s health pool. Failure to do so will be damning. Today we’ll touch on the risks of each of ...

Yesterday we gave you a recap of the livestream where Ben Brode and Eric Dodds showed off the Forge (which is now called the Arena). Today we present you the full VOD on YouTube. In the video you will find out why they changed the name from the Forge to the Arena, how deck building works in Arena mode, a couple matches, some server bugs, and the rewards you get after doing Arena. Needless to say this will more than likely be where I spend a good majority of my time in the game… I love deck building like this and sealed and draft are some of my favorite formats to play in Magic: The Gathering and the Arena mimics that pretty closely....

 

Hearthstone Arena Preview Summary

by Zenstyle on

The Arena The Forge? That’s old news. Today, the Hearthstone dev team showed off the Arena. The Arena will be a mode that requires either gold or cash to play in, and will function similar to a draft event. Players will initially choose between one of three random heroes and then build a 30 card deck, choosing from three different cards 30 times in order to fashion their deck. After building it, players will then battle through the arena until they win the maximum number of games or are bested three times. A notable change, players will not keep the cards they pick during the drafting phase. The dev team explained that the motivation behind this change was to ensure that players were making their picks based on crafting a fun, competitive Arena deck, rather than trying to build out their collections. Those who have attended draft events can surely ...

Just a reminder that at 10 AM PDT today the Hearthstone team will be showing off the newly re-worked Forge during a live stream. This is the final piece of the beta puzzle, the piece that has been holding the game back from getting into beta and we at BlizzPro honestly think that beta will hit sometime next week. This live stream is a for sure can’t miss – so we hope to see you there. http://www.twitch.tv/playhearthstone Watch live video from playhearthstone on www.twitch.tv...

In our Hearthstone preview on Tuesday, we discussed the interesting mesh of spells Paladin have access to. The deck will not feature the ability to DPS someone down with burst damage spells, so it’ll likely come down to minions to get the job done. Fortunately, given Uther’s ability to buff and protect those fighting alongside him, this deck will be in a good spot when it comes to transforming the average minion into a weapon of the Light. That said, the Paladin deck features all of four actual minions at present, making it difficult to figure out what the final product will look like. We’ll definitely take a gander at those, but just keep in mind that there’s room for more to be introduced. Moreover, in the coming weeks, we’ll be looking at some generic minions and which ones could help bolster the ranks. Argent Protector If you’re looking for ...

Ahh, Paladins. They’re like warriors, but a lot cooler. They bring the Light, heal their allies and protect the virtuous. The designers behind Hearthstone have done a great job representing the melee class with a number of spells and minions that reflect their tenacity, curative powers and massive, stunning hammers. Today we’ll look over the slew of spells available to the Paladins, championed by none other than Uther the Lightbringer. Reinforce In the last few weeks, we’ve had the pleasure of looking over hero powers that deal direct damage. Paladins function differently. For two energy, Uther can use the Reinforce ability to summon a 1/1 Silver Hand Recruit. While it might not seem all that strong on paper, there are methods to properly make use of this ability. What’s more, in a game that centers so heavily around board control, the ability to create minions can be somewhat irritating to ...