• Category for Druid


Blizzard announced via the Hearthstone Forums today that two cards that have been hotly debated since the dawn of the latest expansion, Mean Streets of Gadgetzen, will be receiving changes. The first of the cards will be Small-Time Buccaneer will be getting its health changed from 2 to 1 which should allow for an easier time for players to deal with this minion. Secondly, Spirit Claws will now cost 2 instead of only 1. Shaman is clearly a strong deck and this should help with slowing down it’s ramp up. The other announcement included in this post has to do with Ranked Play changes, and ranking floors. As of now, the currently floor (the point at which you can no longer lose rank) is at 20. When 7.1 hits, this will add additional floors to ranks 15, 10, and 5. The explanation for this was outlined in Zeriyah’s post below:

Yogg-Saron is fun and he is a surprisingly good comeback card. That’s why the old god became more and more popular over the last weeks. I already covered his mechanic in the Yogg-Saron Infographic on June 24th. With the increasing appearance in the game, there are viable decks for a lot of classes already available. Today, I will bring you at least one deck for every class, that you too will be able to take the god of death into the new ranked season (S28). I can only encourage you to try at least some of the decks. They may not only be viable on ladder but also incredibly fun. The playstyles of these compositions are a bit more demanding compared to cookie cutter decks though, but in the end, if you become able to master them, they can feel very rewarding. Be sure to check out the infographic article I mentioned above. In it, give you a lot

Sponsors – GamersGearEU | Twitter – @Fade2Karma | Facebook – Fade2Karma | Twitch – Fade2Karma | http://www.fade2karma.com/ Written by @F2K_Wirer Introduction After the launch of WotOG my friend Crumblecaker gave me a very interesting deck list, that looked like a lot of fun. It was a Miracle Druid with Yogg-Saron and Malygos as finishers. After toying a bit around with the deck I quickly realized it has a lot of potential. So I started to work on refining the list. The initial build, that Crumblecaker gave me, had only single Nourish but double Gadgetzan Auctioneer. I felt like on the one hand the Auctioneers were too slow, and on the other you don’t want to cycle your damage spells. You would rather save them to be empowered by Malygos. Therefore, I added a second Nourish for card draw, which made a lot of sense. Atop, the synergy with Fandral is crazy. Mire Keeper as a 4th 4-drop ws amended to improve the curve

Introduction This is the second installation of my “The Many Faces of …”. I started a few weeks back with Warrior and will continue today with druid. Before the release of Whispers of the Old Gods and the nerfs to classic and basic Cards, that were introduced one week prior, Druid was considered a very narrow but also very powerful class. Force of Nature and Savage Roar, in their Prior iteration, were just too good to be ignored in a competitive environment. Midrange/Combo Druid was the most dominant archetype by far while other Play styles e.g. Ramp Druid and Aggro Druid saw only occasional play. Only in some states of the meta the were played more frequently as they were used as Counters to other decks. Today, the grand picture has changed quite a bit. Force of Nature no longer grants charge, old cards dropped out and new cards were introduced. These changes lead to

A very well met to all of you. Today’s short article is for all of the Johnnys and to some extend also for the Timmys as the decks I will show you involve a lot of huge creatures too. It is not really fit for the Spikes out there though, they just have to continue playing Midrange Shaman, Miracle Rogue and N’Zoth Paladin. You don’t know what I am talking about? Take a look at this MTG article here. In short there are three type of players: Timmy, Johnny and Spike. For Timmy  it is all huge minions and huge spells, if he wins, which is less common for his style of play, he wants to win with all these big bombs. Johnny cares about winning, but he wants to win with style! Spike is the tryhard player. All that is important is winning, no matter how boring it gets.

Sponsors – GamersGearEU  |  twitter – @Fade2Karma | Facebook – Fade2Karma | www.Fade2Karma.com Written by @F2K_Vortex Every week the pros from team Fade2Karma break down the “Deck of the Week” . These decks are seeing a lot of play either in constructed ladder or tournaments. Team F2K explain the deck lists and how to play them. View past Deck Lists of the Week. Introduction Hey all! My name is Vortex; I’m a player for Fade2Karma and I have been playing competitive Hearthstone since closed beta. Today I’ll be showing you Token Druid – a deck that is fun to play and can rack up wins quickly. Win Conditions Your main goal is setting up a board so you can get the most value out of your Savage Roar/Soul of the Forest and have a push for lethal. This deck has some insane burst potential; don’t be afraid to use a Roar early, even if it’s


New Druid Card Revealed

by JR Cook on

Day 6 stream of the NA vs. CN challenge a new Druid card was revealed. Darnassus Aspirant is a 2 mana 2/3 with the battlecry of gain an empty mana crystal and a deathrattle of losing a mana crystal. This is actually a pretty decent card for Druid. It really messes with mages who use Mirror Entity while also helping them ramp up. Those who play Piloted Shredder though will be a little more uneasy about playing it as this card could pop out after the shredder dies. What are your thoughts on this card? Let us know in the comments! Check out our full spoiler list for everything that’s been revealed so far.

he owner and captain of Team Celestial uesd Combo Druid, Zoo Warlock, and Patron Warrior, to win 9 games en route to the Dreamhack Summer Trophy.

Can these decks spell victory for you? Well, might aswell try them, right?

Mill Druid has been out for a while, but despite being a different and fun option. It hasn't seemed to catch on in the competitive scene. Perhaps Mill Druid isn't meant to become a staple of the competitive meta, but at least recently a player decided to experiment with it. TidesofTime decided to bring a version of Mill Druid to the Kinguin for Charity Easter edition and he ended up winning the whole thing. Check this deck out!


Every Friday a legendary member from team IHearthU breaks down IHU’s “Deck of the Week” . These decks are seeing a lot of play either in constructed ladder or tournaments. Team IHU explains the deck lists and how to play them. View past Deck Lists of the Week. Team IHU: Twitter | Website Sponsored by: Kinguin – Waypoint Get Coaching from Team IHU: http://ihearthu.com/coaching This week’s Deck of the Week is none other than the very popular Ramp Druid that has been all over the ladder this week. Popularized by Fr0zen, this ramp deck doesn’t play the Force of Nature / Savage Roar combo but instead plays a lot of high value minions and draw power. This deck is meant to keep up with the heavy card advantage decks while playing lots of early removal to combat the aggro decks. Watch out for this one, because this has become quite the popular deck on ladder and for good reason.

1 2 3 5