Got Lethal? #2: Priest Attack Manipulation
by JR Cook - 9 years ago show comments
Welcome to “Got Lethal?” a (hopefully) weekly feature that will try to put you on complicated, yet winnable situations. We will bring you puzzles of sorts where you are tasked with determining the best line of play, which mostly is play that will guarantee you the victory. Maybe this will help you train your pro-skills and perhaps with a bit of luck you won’t Miss Lethal ever again, or maybe the scenarios are way too fantastic to be of help on serious matches, anyway at least I hope you can have fun with them.
Your Hand
The Board
Priest Attack Manipulation
Our roommate is a Hearthstone Noob, and has challenged us to a friendly game. Instead of going with our stellar Mech Mage or the always solid Warrior Control. we’ve decided to go with a gimmick Priest that messes with your enemy minion’s attack so you can steal and destroy stuff, for the finish we wanted an inner fire/divine spirit combo because style points matter. Sadly, you got over confident and gave too much board advantage to draw some extra cards with Northshire, now you are about to lose to a lowly War Golem. Sure, the board clear is easy, but you haven’t seen Rockbiters, Lightning Bolts, or Crackles and you just can’t afford to lose this game.
We need lethal this turn, and you are the only one that can save us from an embarrassing Defeat.
Last week Broly0906, JRGutier, Smurf and others helped solve the puzzle. Is this week your turn to make your way into the “Got Lethal?” imaginary leaderboards?
Yes, I will not give away the answer but give you a hint that you’d need 4 cards
The maximum you can do is 12 damage. There’s no lethal here.
This is the solution I found:
Slam 4/2 BGH into 2/3 Feral Spirit.
Slam 2/1 Ironbeak Owl into 7/7 War Golem. War Golem is now 7/5.
Use Reversing Switch on War Golem, now a 5/7. (1 mana spent)
Use Shrinkmeister on War Golem, now a 3/7. (3 mana spent)
Use Shadow Madness on War Golem. (7 mana spent)
Use Divine Spirit, then Inner Fire on War Golem, creating a 14/14. Slam into face for Lethal. (10 mana spent)
Very nice, that does work.
Fair enough
hola mama
trade BGH –> Wolf,
Owl hit the 7-7 = 7-5
Reversing Switch to 5-7
Shrinkmeister for a 3-7
Shadowmadness —> Divine Spirit — Inner Fire
14-14 to the face.
1: play vol’jin and change the life of the golem
2: use divine spirit, now vol’jin is a 6/14
3: ise inner fire in vol’jin now is a 14/14
4: trade the BGH into feral
5: attack with vol’jin
6: gg
Nice idea, but you can’t attack with Vol’jin on the same turn that you play him.
use shadow maddness in feral spirit 2/3
swap feral spirit 2/3 with reversing switch at 3/2
play vol’jin in Ironbeak Owl]
attack to face 6+4+3=13
gg
How are you so stupid. Volt’jin does not have charge
I couldn’t get more than 12 but I knew somehow you had to use the War Golem for 14, nice work Dibface.