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Numbers Don’t Lie, Undertaker is Absurdly Overpowered

by - 9 years ago

Ok, I know that Undertaker being OP is not news. But I do know that Twizz felt the need to make a deck just to counter Undertaker decks.

But more importantly, JR made a suggestion on how to put the Undertaker back in line. A slight nerf of sorts that would make the Undertaker go from game-breakingly strong to just a cool powerful card. If you haven’t read the article, I recommend you do so now. But if you are too lazy to be helped, I’ll add the images here.

 

Undertakernew-undertaker

 

It was looking at the nerfed version when I realized I had an objective way of showing just how out of control the Undertaker is. I think you can all agree that the 1/3 version proposed by JR is less powerful version of the Undertaker, right? Now compare that nerfed version with other existing cards. First of all, there’s no neutral one mana minions in Hearthstone that boast that 1/3 statline.

But we can find one mana cost 1/3’s if we look at class cards, lets make the comparison.

warbotMana WyrmNorthshireClericVoidwalker

 

Lets focus on Warbot and Mana Wyrm, which have the most similar effects. Warbot caps at 1 extra attack and needs to be damaged so at most it is a 2/2 which is still fairly easy to remove. Mana Wyrm on the other hand is the exact same as JR’s nerfed Taker, but with spells rather than Deathrattle minions. The thing is, unlike Minions, spells need an appropriate target to make the most use of it, so you kind of depend on your opponent. Deathrattle minions are things that you can just drop and they’ll likely stick on the board.

So we can see how even a nerfed Undertaker is better than both Warbot and Mana Wyrm, even if Class Cards usually have a bigger stat budget.

But lets compare it to other cards that give or gave permanent boosts and were nerfed for it

.DARK IRON DWARFDark Iron Dwarf

ShatteredSunClericShattered Sun Cleric

 

Just like the live server Undertaker, the pre-nerf Dark Iron Dwarf and Shattered Sun Cleric had standard bodies for their mana costs. They gave 2 stat worth of permanent boost on the condition that you already had a minion down. Yet, they where deemed too powerful and had to be nerfed. Meanwhile, Undertaker doesn’t even need the Deathrattle minions to be on the board to get the boost, you can just drop it on a clean board and watch it grow next turn. Our OP friend basically gives every Deathrattle minion the Shattered Sun Cleric’s Battlecry, the only condition is that it has to be aimed at the Undertaker. But it is not just +1/+1, it can be +2/+2, +3/+3 or whatever you can manage as long as your opponent doesn’t have a way to deal with his ever growing body.

And speaking about Answers, how often do you see a one-drop commanding hard removal?

HexPolymorph

The Undertaker simply has the means to get as powerful as he wants, on his own. Sure you, need the Deathrattle cards but they don’t get wasted feeding Undertaker, you just play them and used them like you would’ve used them if you hadn’t had Undertaker on the table. Now lets compare Undertaker to other card that gets bigger on its own, namely, Shade of Naxx.

Shade of NaxxramasJunglepanther

Like you can see above, Shade gives up 2-attack and jumps two rarities to get the ability to get +1/+1 each turn. That’s pretty much comparable to Undertaker on a Deathrattle deck, but our little Taker also has the option to get multiple boosts a turn if you drew a bunch of 1-drops. Once again you can see how Undertaker is as strong or even stronger than both Class Cards of the same rarity and good Epic Cards.

But what about smaller creatures that grow? Something that Undertaker can really compare to?

Mana AddictLightwardencogmaster

Take your pick, they all have limits. Lightwarden is the only one that can grow infinitely and that’s just attack, also Healing Characters isn’t a really easy thing to do. Mana Addict gets it easier, but its just temporary attack. Finally, we have Cogmaster. The Crazy Gnome is a newer and admittedly better card, and even then it only grows to 3/2. It’s a strong card that can challenge most 2 drops as long as you have a mech around.

So what do we do with the Undertaker?

Undertakernew-undertaker

You could always go through with JR’s nerf, even if in my estimation it is still too strong. It would be on the right side of overpowered. I know that it would make a difference at all since you get it from Naxx, but I would make Undertaker a Rare or even Epic card.

But now lets grasp how strong Undertaker is, I’m going to show you a few nerfed versions that would actually make for decent common cards.

UndertakerNerfed2UndertakerNerfed3UndertakerNerfed4

So yeah, Undertaker needs a nerf yesterday. But despite any possible nerfs, it will likely still be a strong and widely used card.


posted in Hearthstone Tags: , ,
JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


0 responses to “Numbers Don’t Lie, Undertaker is Absurdly Overpowered”

  1. Tim Wells says:

    I agree, any of those nerfed versions would be preferable.

  2. Mark Davis says:

    I would be fine with either the “+2 attack this turn” or “+1 Attack” nerfs.

  3. Armitage says:

    I feel it is a smaller issue than the micro machine that can be droped turn 1 with the coin…

  4. kidology says:

    you havnt proven anything, only showed that undertaker compares well to other, not equivalent options. not all of these options sit out at size 3 for a turn or are too small for the lategame or force you to play terrible cards like leper gnome, in your deck. i dont think you know what proof is. the only real deck that plays undertaker (a card available to all classes) is hunter (warlock has better options), so maybe they should ban webspinner instead. two monthes ago hunter was everywhere, is that true now? all this whining about an easily destroyed card makes me think you might just not be very good at hearthstone and dont like it when a cheap card enable people to win. statements like “too lazy to be helped” annoy. are you well educated? are you good at hearthstone? can you write well? or is this just a case of some spoiled baby whining when better players beat you legendary laden deck with cheap cards

  5. kidology says:

    been playing alot of warlock deathrattle zoo. its a great deck. playing it myself. they need to be more powerful one drops like this. maybe keyword “stasis”, one manna 3/3 if you wait three turns. then you could plan waves of attack,;or spell damage.. pay time as mana. might slow the game down abit, if that’s what you wanted.