• Home
  • WHAT WOULD DKMR DO? #5

WHAT WOULD DKMR DO? #5

by - 10 years ago

Team DKMR: Twitter | Website | Forums
Sponsored by: Hearthstats – Gunnar – 2P – Waypoint – SoulFire Masters

Written by [DKMR]Varranis

Welcome to this week’s “What Would DKMR Do?” Each week we’ll present an in-game situation and discuss the possible lines of play. Here’s the scenario for this week:

Paladin v Rogue WWDKMRD4

 

The scenario this week gives you a ton of options. Let’s take a look at what everyone said last week!

Tiago said:

Violet Teacher + SI 7 Agent to the face. He’s down to 21. Next turn, if your board is still there, lethal with Leeroy + Shadowstep + dagger. If he taunts, you still have mana for the Sap.

Tiago is considering both his capability to deal lethal on the following turn as well as the opponent’s possible outs to prevent lethal. The most likely out is a Sunwalker or Tirion. Fortunately we have Sap to deal with these, but we’ll still want to ensure we have lethal after using the mana for Sap on the following turn. While healing is also an out for the Paladin, we have fewer ways to play around that.

Ozmodan37 proposed a different line:

Poison, attack face, SI:7, Edwin. If everything goes right, there should be lethal the next turn with Leeroy.

Cosmeagol and Jeremysclone proposed this same line of play. This play deals more damage than playing the Violet Teacher and poises you to deal greater damage on the following turn. While a single Holy Light spoils lethal if you play the Violet Teacher, the Paladin will need Lay on Hands, a taunt and a heal, or removal for Edwin and a heal or taunt to ruin lethal if you play Edwin VanCleef alongside SI:7 Agent and Deadly Poison.

So what would DKMR do?

We would play the Deadly Poison, swing for 5 damage, play the SI:7 Agent targeting the Paladin, and finally play the Edwin VanCleef. This is the most difficult board position for your opponent to handle and is most likely to set up lethal on the following turn. Tiago’s play is stronger if you feel you need to generate more value from the second Deadly Poison or protect your VanCleef. However, you have a bevy of resources at your disposal. Using those resources to take a commanding position now will more likely clinch a victory. Even if things go haywire and he has Equality, Consecration, and Holy Light, you have two Azure Drakes to restock your hand and develop a board presence.

Next week we’ll be talking about the scenario below. What would you do? Let us know in the comments!

WWDKMRD 6 - Priest v Priest

[DKMR]Varranis streams every Sunday from 10 AM – 4 PM EST at http://www.twitch.tv/varranis.

You can find all of DKMR’s streamers on their website with times and the days they stream!


JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


0 responses to “WHAT WOULD DKMR DO? #5”

  1. ciaranirl says:

    This is a tough situation. You’re behind, and your best bet is to play the long game and hope that card advantage will tell over the next few turns. I’d kill a blademaster with holy fire and smite, gain some life. Then I’d SWP the cleric. If Rag hits the 8/10 Rag, you have plenty of ways to finish it off next turn. If he hits the second Blademaster, that’s positive. If he hits face, lethal is threatened afterwards.

  2. ciaranirl says:

    This is a tough situation. You’re behind, and your best bet is to play the long game and hope that card advantage will tell over the next few turns. I’d kill a blademaster with holy fire and smite, gain some life. Then I’d SWP the cleric. If Rag hits the 8/10 Rag, you have plenty of ways to finish it off next turn. If he hits the second Blademaster, that’s positive. If he hits face, lethal is threatened afterwards.

  3. Kmang33 says:

    I’d holy fire and smite a blademaster, then thoughtsteal. It looks like the opponent is getting lower on cards, so thoughtsteal could be dead before too long. Also, if it gets to fatigue, you want his Northshire still alive. If you need an extra point of damage somewhere down the road, you could shadow madness the cleric. Finally, this is the most efficient use of your mana.

    • ciaranirl says:

      Just looking at the clump of cards, I’d say the game is miles off fatigue. The one advantage you have is cards, so wouldn’t like to lose that personally. Tough scenario though!

  4. Kmang33 says:

    I’d holy fire and smite a blademaster, then thoughtsteal. It looks like the opponent is getting lower on cards, so thoughtsteal could be dead before too long. Also, if it gets to fatigue, you want his Northshire still alive. If you need an extra point of damage somewhere down the road, you could shadow madness the cleric. Finally, this is the most efficient use of your mana.

    • ciaranirl says:

      Just looking at the clump of cards, I’d say the game is miles off fatigue. The one advantage you have is cards, so wouldn’t like to lose that personally. Tough scenario though!

  5. cosmeagol says:

    ouch, really tough one. There’s no big win play as far as i can see. If he has played his Holy Novas (and this is a HUGE if), id play Violet Teacher -> SWP on Northshire -> Holy Smite Ragnaros -> Thoughtsteal. You maximize the odds of your ragnaros hiting something important (best case scenario, the other ragnaros, althou hitting a blademaster is still cool) while getting a bunch of cannon fodder targets for the opposing ragnaros. Its not an awesome play, theres a lot that can go wrong, but i see it as the best high risk/high reward play.
    On the other hand, if he hasnt played his holy novas, id go Azure Drake into Holy Nova. Stil a lot that can go wrong, but if your Ragnaros hits a minion (75% odds on your favor) you gain some semblance of board control… that is until your opponent mind controls your ragnaros hahahaha…. :'(

    • cosmeagol says:

      the big problem in this situation is that if you dont attempt to deal with his ragnaros and/or develop your board you run the huge risk of him dealing with your ragnaros (even with the 50/50 odd if you dont drop another minion) and then i dont see any way out.

      • ciaranirl says:

        There’s no violet teacher I think.

        • cosmeagol says:

          Oh CRAP you are right thats an auchenai soulpriest! I have to stop lookin at these from my cellphone lol.
          Weeeeell then i guess the “safe” play is drake into holy nova, and the gamble play is thoughsteal for an answer and if you get nothing, drake and swp on the cleric

  6. cosmeagol says:

    ouch, really tough one. There’s no big win play as far as i can see. If he has played his Holy Novas (and this is a HUGE if), id play Violet Teacher -> SWP on Northshire -> Holy Smite Ragnaros -> Thoughtsteal. You maximize the odds of your ragnaros hiting something important (best case scenario, the other ragnaros, althou hitting a blademaster is still cool) while getting a bunch of cannon fodder targets for the opposing ragnaros. Its not an awesome play, theres a lot that can go wrong, but i see it as the best high risk/high reward play.
    On the other hand, if he hasnt played his holy novas, id go Azure Drake into Holy Nova. Stil a lot that can go wrong, but if your Ragnaros hits a minion (75% odds on your favor) you gain some semblance of board control… that is until your opponent mind controls your ragnaros hahahaha…. :'(

    • cosmeagol says:

      the big problem in this situation is that if you dont attempt to deal with his ragnaros and/or develop your board you run the huge risk of him dealing with your ragnaros (even with the 50/50 odd if you dont drop another minion) and then i dont see any way out.

      • ciaranirl says:

        There’s no violet teacher I think.

        • cosmeagol says:

          Oh CRAP you are right thats an auchenai soulpriest! I have to stop lookin at these from my cellphone lol.
          Weeeeell then i guess the “safe” play is drake into holy nova, and the gamble play is thoughsteal for an answer and if you get nothing, drake and swp on the cleric

  7. Olidan says:

    I see several ways to go about it, but no really good plays.

    There is lethal on his board in case our rag kills nothing and his does not kill ours,
    so I want to get rid of his rag or a injured blade master or heal for 2, but
    that is extreemly risky because he might have several damage -buffing or
    -dealing cards in hand.

    Option 1:

    I do not know how many Shadow words deaths I have in my deck, but Considering the stack of cards to the right I might still have two so I would:

    A: Play Drake, if I draw Death(or incase I run BGH), kill rag, pain cleric.

    Leaves me with 4/4 drake and rag and if rag kills blademaster then we are golden!

    B: If I do
    not draw Death/BGH, I use holy nova to kill the cleric and put the rag within
    kill range of our rag, and I heal myself for 2 which is now three above lethal.

    Both plays leave him without a cleric which not only removes a bad target for rag, it also removes his chances of drawing cards from it.

    C: If Idraw a taunt for 4 or less I will play that and holy smite the rag for 3.

    This leaves my rag protected from blademasters killing it, plus it gives his rag an extra
    target to shoot at.

    The downside though is that the cleric stays alive.

    D: If I draw a Holy Smite, then I thoughtsteal and smite cleric and rag.

    Option 2:

    Thoughtsteal for a 1/15 or 1/30 chance to get a death from his deck or in the extreeme off chance of him playing Big game hunter there is a 1/10 or 1/15 chance I get a way to kill his rag.

    Then I would pain cleric and heal for two.

    If I do not draw a rag killing move, this leaves me with 7 mana.

    Then I holy nova so that I heal for two take the rag into kill range and them I smite the
    cleric so that he does not have a way to draw cards next turn of the heal, plus
    I remove one damage, and a bad target for my rag.

    Option 3:

    Killing a blade master with holy fire and a smite, Pain the cleric and see what happens
    from there.

    Conclusion:

    I have a hard time picking one. It kind of depends on how many Shadow Ds and BGHs I run and if I have played any.

    If I have played none I would go for option 1 all the time, because my deck has been
    thinned out and the chances for getting it is so much higher.

    It all comes down to how many cards I have left and how many Ds or BGHs I run and have used.

    The third option is nice because it heals me a bunch removes a giant threat, but leaves him plenty of ways to come back, if our rag hits his, he still have (maybe)
    holy novas, heal from hero power and stuff to get it back, even a hero power
    heal is enough to take him out of our kill range, and then his rag can go for
    our rag or hit us, which there is now a 50/50 chance of happening.

    I think I would play the first option, it leaves me with a drake and a chance to draw a
    death BGH, a taunt or a holy smite.

    It just seems like the more versatile option because of the fact that I get a 4/4 body
    on the board, and plus damage to the spell power.

    So I go with option 1.

  8. Olidan says:

    I see several ways to go about it, but no really good plays.

    There is lethal on his board in case our rag kills nothing and his does not kill ours,
    so I want to get rid of his rag or a injured blade master or heal for 2, but
    that is extreemly risky because he might have several damage -buffing or
    -dealing cards in hand.

    Option 1:

    I do not know how many Shadow words deaths I have in my deck, but Considering the stack of cards to the right I might still have two so I would:

    A: Play Drake, if I draw Death(or incase I run BGH), kill rag, pain cleric.

    Leaves me with 4/4 drake and rag and if rag kills blademaster then we are golden!

    B: If I do
    not draw Death/BGH, I use holy nova to kill the cleric and put the rag within
    kill range of our rag, and I heal myself for 2 which is now three above lethal.

    Both plays leave him without a cleric which not only removes a bad target for rag, it also removes his chances of drawing cards from it.

    C: If Idraw a taunt for 4 or less I will play that and holy smite the rag for 3.

    This leaves my rag protected from blademasters killing it, plus it gives his rag an extra
    target to shoot at.

    The downside though is that the cleric stays alive.

    D: If I draw a Holy Smite, then I thoughtsteal and smite cleric and rag.

    Option 2:

    Thoughtsteal for a 1/15 or 1/30 chance to get a death from his deck or in the extreeme off chance of him playing Big game hunter there is a 1/10 or 1/15 chance I get a way to kill his rag.

    Then I would pain cleric and heal for two.

    If I do not draw a rag killing move, this leaves me with 7 mana.

    Then I holy nova so that I heal for two take the rag into kill range and them I smite the
    cleric so that he does not have a way to draw cards next turn of the heal, plus
    I remove one damage, and a bad target for my rag.

    Option 3:

    Killing a blade master with holy fire and a smite, Pain the cleric and see what happens
    from there.

    Conclusion:

    I have a hard time picking one. It kind of depends on how many Shadow Ds and BGHs I run and if I have played any.

    If I have played none I would go for option 1 all the time, because my deck has been
    thinned out and the chances for getting it is so much higher.

    It all comes down to how many cards I have left and how many Ds or BGHs I run and have used.

    The third option is nice because it heals me a bunch removes a giant threat, but leaves him plenty of ways to come back, if our rag hits his, he still have (maybe)
    holy novas, heal from hero power and stuff to get it back, even a hero power
    heal is enough to take him out of our kill range, and then his rag can go for
    our rag or hit us, which there is now a 50/50 chance of happening.

    I think I would play the first option, it leaves me with a drake and a chance to draw a
    death BGH, a taunt or a holy smite.

    It just seems like the more versatile option because of the fact that I get a 4/4 body
    on the board, and plus damage to the spell power.

    So I go with option 1.

  9. Josh Gotlieb says:

    YOLO Thoughtsteal! Pray!

  10. Josh Gotlieb says:

    YOLO Thoughtsteal! Pray!

  11. Izren says:

    9 in hand. I believe I would Holy Fire Rag to get out of lethal on board, plus it puts the opponent’s Rag in range of mine. Then I would SWP the cleric to prevent card draw and drop a target for my Rag. Last I’d hero power heal myself. End turn would worst case leave me against an 8/7 Rag, 2x 4/7 Blademasters, and an opponent hero at 8 health, me with an 8/8 Rag and my hero at 23 health. Not ideal, but it pressures. Ideally I’d prefer if my Rag takes his out.

    Next turn, with worst case, I’d figure to hope for a SWD, and having avoided losing my Rag to SWD or RNG. If my opponent aims to take Rag the hard way with both Blademasters, I would expect a Holy Fire to the face, a hero power heal on Rag.
    I’m facing an 8/9 Rag, opponent hero at 13 health, and my hero at 10 health with a blank board on my side. I’d have to try a Thoughtsteal for a SWD because my other option of stalling seems to only be double Holy Nova to try and pull out of lethal range.
    Or, my opponent lucks out with a SWD, nails me for 8 on board, Holy Fire, Smite, and ends the game with Rag RNG.

  12. Izren says:

    9 in hand. I believe I would Holy Fire Rag to get out of lethal on board, plus it puts the opponent’s Rag in range of mine. Then I would SWP the cleric to prevent card draw and drop a target for my Rag. Last I’d hero power heal myself. End turn would worst case leave me against an 8/7 Rag, 2x 4/7 Blademasters, and an opponent hero at 8 health, me with an 8/8 Rag and my hero at 23 health. Not ideal, but it pressures. Ideally I’d prefer if my Rag takes his out.

    Next turn, with worst case, I’d figure to hope for a SWD, and having avoided losing my Rag to SWD or RNG. If my opponent aims to take Rag the hard way with both Blademasters, I would expect a Holy Fire to the face, a hero power heal on Rag.
    I’m facing an 8/9 Rag, opponent hero at 13 health, and my hero at 10 health with a blank board on my side. I’d have to try a Thoughtsteal for a SWD because my other option of stalling seems to only be double Holy Nova to try and pull out of lethal range.
    Or, my opponent lucks out with a SWD, nails me for 8 on board, Holy Fire, Smite, and ends the game with Rag RNG.

  13. Andres Varilias says:

    The safe play would be to holy fire+smite one of the blademasters and swp the cleric, and hope for rag to hit the blademaster, if it hits rag you can finish it with auchenai+heal? or nova i guess, i’m just using the hand and not betting that you will a thoughtsteal a swd, bgh or something that would clear rag

  14. Andres Varilias says:

    The safe play would be to holy fire+smite one of the blademasters and swp the cleric, and hope for rag to hit the blademaster, if it hits rag you can finish it with auchenai+heal? or nova i guess, i’m just using the hand and not betting that you will a thoughtsteal a swd, bgh or something that would clear rag