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Curse of Naxxramas Spoiler Card List

by - 7 years ago

Welcome to our card gallery for the first Hearthstone adventure, Curse of Naxxramas. Released on July 22, 2014, we thought that the week-by-week nature of the release would warrant a one-stop shopping place for you to plan out which cards you’ll be receiving when as well as allowing for viewing the entire set as a whole. Seeing the cards in their stand-alone glory is great, but seeing the entire set may help to draw out synergies both within the set and some decks you may already be enjoying. With that said, take a look below at the cards of Naxxramas:

Spider Wing (Week 1 – Opens July 22)

Plague Wing (Week 2 – Opens July 29)

Military Wing (Week 3 – Opens August 5)

Construct Wing (Week 4 – Opens August 12)

Frostwyrm Lair (Week 5 – Opens August 19)

9 Class Challenge Cards

Last update on July 21, 2014

For any and all posts that we’ve written concerning Curse of Naxxramas, feel free to browse the selections on this page.

Stephen Stewart

Leviathan is a top-tier Hardcore player, with several Top 10 Leaderboard finishes during Seasons and also many high rankings and server-firsts for various Conquests. His favorite class is the Crusader and you can catch his stream at https://www.twitch.tv/leviathan111!

29 responses to “Curse of Naxxramas Spoiler Card List”

  1. AlbelV says:

    Sweet. There’s even a tab call ‘Spoiler List’ at the top of the page to link to this article.

  2. Darklurkr23 says:

    Poison Seeds isn’t broken or anything. Seriously fuck the balancing of this game

    • HNN says:

      STFU and stop QQ’ing. The freaking card isn’t even out to test

    • Dant says:

      Ehh… Druid could use a form of AOE removal and it is a bit situational since it hits your own guys too. It’s not terribly cheap either. It’s a good card, but I doubt it will be a must-have for all druids.

      • antal b says:

        lol stfu. druid has enough removal and buffing and innervate, and motherfuckin swipe which is annoying az fuk. last think those fuckers need is a 4 mana twisting nether.

        • Skyfolk says:

          You don’t seem to understand that this replaces all destroyed minions with 2/2s. If you cast this when you’re behind (against zoo for example) you will literally not make an impact on the board. If you cast this while you’re ahead then you’re an idiot, because getting rid of your Druids, Ancients and Keepers for 2/2s is dumb.

          • Capital Randomness says:

            It’s why you cast it first then play your stuff. It’s 4 mana of awesomeness.

    • Skyfolk says:

      I don’t know why you think it’s so strong. Imo all it does is give your opponent advantage unless you had nothing but Harvest Golems and Cairne.

    • Poetic Stanziel says:

      Your understanding of the game is obviously weak if you think Poison Seeds is OP. It’s a good card, not a must-have card.

  3. Hyoran says:

    For poison seeds. if you want to wipe opponents field, its like a 9 mana twisting nether for only their side of field. you use poison seeds then starfall and make it do 2 damage to all enemy minions. OP much?

    • asdffdwed says:

      have you even heard of equality-consecrate

      • DeDeTaa says:

        Doesn’t remove Divine Shield and some deathrattles such as Harvest Golems survive the combo. They won’t survive the druid though.

        • Allsiss says:

          Yea, but it costs 9 mana…. and you have to spend 2 cards… and it makes your creatures pretty useless (so much for only opponents side of the field)… and it effectifely ends your turn (don’t say innervate here, you would have to spend 1/2 cards more and could max. summon a 5 mana creature… not a op play at all)

          It will be a good card in some decks, but it’s nowhere near overpowered! Besides the current Meta has a lot of aggro decks (Zoo, Aggro Paladin) against those you often won’t even come to turn 9 without having either pretty much won or lost and even if, a normal starfall kills most small creatures anyway.
          Again, it is a decent card, but nothing anyone should loose their shit about -.-
          …. now the shaman card on the other hand looks really nasty.

          • DeDeTaa says:

            I agree, it’s far from OP: I won’t use it.

          • Ferevus says:

            It is actually op… Leeroy+ windfury+rebirth is 24 damage for only 3 cards (it does not remove status from the card so windfury remains).
            Miracle shaman much?

          • DeDeTaa says:

            I doubt it keeps buffs tbh :/
            Do you have a source, idk if it does.

          • Ferevus says:

            No direct source, but the text (bring back to life) has the same wording as Redemption (Paladin Secret), which does maintain the buffs applied on the creature pre-death. As such, i would think rebirth does it as well.

          • DeDeTaa says:

            Welp, that is OP, Higher burst thsn the 3 card combo of leeroy SS x2

          • Ferevus says:

            Yes, but you must remember; Shaman has little card cycling compared to miracle rogue. So It is still quite hard for it to obtain the full combo (1 early gadget engineer may not guarantee a win).

          • DeDeTaa says:

            That is true.

          • Barry says:

            The Shaman’s card is terrible, its 2 cost WORSE Ancestral Healing

          • Barry says:

            It is only useful on Deathrattle minions

          • traxex ranger says:

            pfff combo with silvanas is op

          • faszmacska says:

            Read much? Ancestral Healing only targets friendly units. You can abuse it with the many deathrattle minions now.

        • zerilos says:

          Neither will the caster’s minions. Plus it does no face damage.

  4. Brandon TheDip Ryan says:

    I am loving that shaman card, just thinking of that + ancestral spirit on sylvanas or cairne

  5. Hugj says:

    Cham rebirt + leeroy + stonebitter + wind fury= 30 dmg whit 10 manas.

  6. annachie says:

    is it just me or are people forgetting webspinner

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