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Rogue Aggro Deck 2.0

by - 11 years ago

It’s no secret that in the previous release of Hearthstone, the rogue had a significant upper hand over other decks when constructed as an aggressive deck. It is also no secret that rogues were fairly significantly nerfed into the groundrebalanced in the latest patch. Shiv, Headcrack and Conceal, which we liked in a previous rogue aggro deck post, all had their mana cost increased by 1. The damage of Backstab has been scaled back. Still, the deck has enough bite to do damage, and continues to perform quite well as an aggro deck.

Why would you bother making an aggro deck?

For starters, the quickly mounting damage and fast-paced play can be quite fun. It is also a bit of a white-knuckle experience: you need to run up your damage fast before your opponent has a chance to get to their beefier minions and board-clearning spells. It is quite literally a race against the clock: if you cannot defeat your opponent by turn 6 or 7 at the latest, your chances of winning will diminish rapidly. As a result, you want your mana curve to lean very heavily to the left, and the more direct damage and combo attack cards you have, the better.

Another reason for making a rogue aggro deck is its cost. This can be a very competitive deck with only a small number of  crafted cards. Basic cards will do very well for you, especially if you take full advantage of combo attacks. It’s a fun style to play, and having an aggro deck handy can help knock out your daily quests for the rogue hero.

With apologies to Zenstyle, our resident Hearthstone and deck building expert, I present to you my post-nerf rogue aggro deck (version 2.0). It adheres to three simple rules:

  • Have two of everything – this maximizes your chances of getting the cards you want when you need them.
  • Use the Leper Gnome. Leper Gnomes are cool.
  • Include Ironbeak Owl. That’s just a must-have. Period.

Here is the deck in all its (maybe questionable) glory. After some play testing, I have taken out Headcrack. I find that the increased cost of 3 mana now makes it very unfriendly for an aggro deck. Skipping Headcrack also eliminates one rare card that you otherwise might have to craft. Your mileage with Headcrack may vary.

Go ahead and give it a try.

You know you want to.


posted in Hearthstone Tags: ,
JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


0 responses to “Rogue Aggro Deck 2.0”

  1. LenLenRage says:

    Cool deck. I think the game as a whole is pretty balanced right now, except for the priest, which seems horridly overpowered as of right now.

  2. manaray49 says:

    Might have to try this out once I get in and get some cards, thanks!

  3. Slithereen says:

    I’m currently playing with this deck but I replaced the Sl agents with two sprints. I’ve been having a lot more success with sprint because this deck falls apart after a while and sprint can give you a nice burst damage with extra cards, just enough to finish off your opponent

  4. Thefreeviper's Stream says:

    i tried this deck out and to be honest it is straight garbage…

  5. Moopp says:

    The meta has shifted, and this deck is not going to work.

  6. mark says:

    this deck sucks monkey balzzzzz